It always seems like the media and parent groups want to rush after video games in a flurry of pitchforks and torches for the allegedly horrendous influence they hold over the youth of today. Debate is great, of course, but in reality, gaming actually holds some amazing, engaging benefits perfect for the educational setting.

Game-based learning continues fascinating edtech enthusiasts, who eagerly flock to social media to share their developments, research, designs, and strategies. And a few of them are listed here in no particular order.

  1. Kevin CorbettOne of the Web’s foremost elearning experts expounds upon intersections between technology and education — which include plenty of forays into game-based learning, of course.
  2. Top Kids AppsThe Fun Educational Apps blog — and, of course, its accompanying Twitter — covers the best applications for edutainment available on the iDevices.
  3. David MillerKuato Studios’ chief learning architect maintains a fabulous microblog crammed with amazing content about how gaming might very well alter the shape of education forever. And the better!
  4. GamificationIt may not update as often as some followers might like, but this microblog still provides excellent, current information about the latest research into gamification in education, advertising, and other industries. Be sure to check out the wiki as well.
  5. Laura MinnigerodeThis Austin-based education policy expert discusses new media and gaming in both the classroom and the political sphere.
  6. ClassroomAidFollow ClassroomAid for some carefully-curated resources and commentary on technology in education, with special emphasis on gaming.
  7. JokaydiaExploring Virtual Worlds and other immersive digital realms provides seemingly endless learning opportunities in formal and informal learning environments alike.
  8. Andrew MillerAndrew Miller stands as an expert on edtech, and gaming and gamification both factor heavily into his content and consulting.
  9. EdGamerCheck EdGamer’s official Twitter for information about when their latest podcasts on — what else? — educational gaming have been posted, as well as the occasional article and commentary snippet of interest.
  10. Cynthia D’AngeloWith a Ph.D. in science education and a love of researching gaming’s classroom potential, Cynthia D’Angelo offers up an intelligent Twitter feed about where things might go from here.
  11. DML CentralThe Digital Media and Learning Research Hub at University of California might not exclusively look at the gamification of education, but the subject definitely factors into their studies!
  12. GameDeskGameDesk focuses on all components of digital learning, though incorporating play into the mix ranks as one of the organization’s highest priorities.
  13. Games in EducationDespite its sluggish update pace, this feed remains an essential follow, as it covers the annual Games in Education symposium.
  14. Tracie HightowerShe hopes to bring together educators and developers alike for great discussions about gaming’s potential to nurse classroom success.
  15. Brian McLarenGame-based learning and education technology a-go-go; that’s all anyone really needs to know about this highly informative Twitter feed!
  16. Sara M GrimesUniversity of Toronto assistant professor Sara M. Grimes specializes in harnessing technology, including (especially) games in the interest of teaching younger kids.
  17. MIT Education ArcadeLike its name implies, the MIT Education Arcade works tirelessly to explore the hows, whats, wheres, and whys behind the gamification of the classroom.
  18. John RutherfordThe co-developer of the what2learn educational gaming initiative weighs in on a wide variety of topics related to technology and learning.
  19. Seann DikkersOhio University edtech guru Seann Dikkers loves discussing and sharing all things related to how gaming can engage and educate students of all ages.
  20. For the WinFor the Win promotes “serious gamification” and peers into the roles games play in learning and other industries.
  21. Institute of PlayAnother initiative devoted to cranking out amazing, engaging digital games to keep users learning throughout the experience.
  22. Eric KlopferThis MIT professor loves finding new ways to blend technology and education into one effective system, and that includes gaming.
  23. Diana Dell, Ph.DConsult this microblog for detailed information about all things edtech and game-based learning from an expert in the field.
  24. STEPlabMIT’s Scheller Teacher Education Program encourages MIT students to develop and use gaming and simulation technologies for educational use.
  25. Peggy SheehyShe thinks Blizzard’s popular MMO franchise World of Warcraft (not to mention other games, of course!) possesses some excellent classroom applications, and she’s not afraid to show it!
  26. Greg Toppo/USA TodayHear what USA Today’s K-12 education writer makes of the latest news and views regarding digital learning strategies such as gaming.
  27. Randall FujimotoCatch up on updated news, research, and commentary regarding game-based learning, augmented reality, and other edtech topics and trends.
  28. Dean GroomGive Dean Groom a follow when looking for more information about his various edtech exploits, which include exploring game-based learning and solving accessibility issues.
  29. S. Johnston-RobinettThis mom and game-based learning enthusiast (she hopes to design and develop her own contributions someday!) enthusiastically shares her favorite relevant content and shares opinions on the future of gamification.
  30. Jane McGonigalJane McGonigal’s research delves deeply into the myriad ways in which games build lives and skills, and that of course includes its educational applications.
  31. GamefulHit up Gameful, launched by McGonigal up there, and participate in a community wholly devoted to the game-based learning cause.
  32. Second Avenue LearningCheck out what this super cool studio is currently cooking up in the name of furthering the educational gaming cause!
  33. Camilla ElliottGame-based learning discussions understandably cover the classroom for the most part, but the library undoubtedly benefits from these strategies as well.
  34. Cooney CenterPart of the Sesame Workshop, the Cooney Center researches the best techniques for bringing digital media to eager young minds, and that includes educational gaming!
  35. Melanie McBrideMelanie McBride at Ryerson University specializes in pedagogy and game-based learning, particularly methods to encourage independent and outside-the-classroom studies.
  36. Helen RoutledgeThe instructional design manager at PIXELearning weighs in on both her company’s efforts as well as game-based education in general.
  37. Grid JumperOpen, even sandbox-style, digital environments such as Second Life provide amazing and unexpected educational opportunities for those willing to explore their seemingly boundless potential.
  38. Sean C. DuncanAs an assistant professor of Learning Sciences at Indiana University, Sean C. Duncan knows a thing or two about gamifying classrooms, and he shares his research and other relevant information here.
  39. Paul LadleyGain insight into the design and development side of education games through this blogger and all-around useful edtech guy.
  40. Mary CouzinFor the most part, this feed only tweets articles about gaming and education from around the web, with very little personal content. Still, though, it remains a popular resource with a lot of interesting things to share.
  41. Filament GamesEducation and learning science meets game development, and Filament Games hopes to provide today and tomorrow’s students with
  42. Raul A. MojicaAlong with games, this digital media lover also believes math activities and virtual environments such as Second Life serve a grand purpose in the classroom.
  43. J WayBecause she works as both a teacher and a librarian, Judith Way definitely knows of different creative ways to utilize gaming in multiple educational settings.
  44. Michelle A. HoyleAnother World of Warcraft devotee eager to share and learn all about how MMOs engage students and teachers alike in an immersive environment.
  45. Digital PlayRead up on game-based learning strategies in English language classes in 140 characters or less right here.
  46. Mission VLimerick-based Mission V experiments with gamification in 20 primary-level classrooms, chronicling what works and what doesn’t.
  47. Lisa DawleyGive Lisa Dawley a follow when searching for expert advice and opinions about online education, game-based learning, and other edtech strategies catching on in today’s classrooms.
  48. Lucky Kat TVEducational games and videos are the name of the game at Lucky Kat TV, a great site for kids covering numerous subjects and skills.
  49. Epistemic GamesEpistemic Games’ core output involves creating digital strategies to help ease the transition between schooling and the workplace.
  50. Simulation & GamingWhile not exclusively about game-based learning, this journal’s online presence frequently peers towards current research and possible futures all the same.