The Padagogy Wheel: Convergent Thinking In Learning Technology


iPads–along with Android, Windows, and BlackBerry tablets–enable the potential for mobile learning.

And being that they are simply handheld computers with touch-surface user interfaces, can allow teachers to hit on every level of Bloom’s taxonomy. 

So when you take a Bloom’s wheel, and smash it together with 60+ educational apps that allows learners to brainstorm, collaborate, research, create, curate, and create new knowledge–well, you have the image below, seemingly first found on Paul Hopkin’s education site, and then updated and shared on the excellent blog over at the University of Adelaide–and now found all over #edtech social media.

(A pdf version can be downloaded here.)

The SAMR model (which acts as a kind of continuum to reflect the possibilities of technology in learning) is a helpful addition, a visual reminder that ideally technology moves beyond Substitution phase (the “S”) towards a Redefinition (the “R”) of what was previously impossible without it.

So what happens when you smash a Bloom’s wheel, the SAMR model, and 61 educational apps for learning? You have the Padagogy wheel 3.0: convergent thinking–apps, Bloom’s, the SAMR model, and the concept of student motivation–in learning technology.