On Student Engagement: How To Be As Interesting As A Video Game
One student engagement strategy is to offer diverse pathways through content–pathways students would have to ‘unlock’ to progress.
One student engagement strategy is to offer diverse pathways through content–pathways students would have to ‘unlock’ to progress.
Games can serve as platforms for lessons in math, science or just about anything — even if they weren’t designed to be educational.
The quality of an idea and the collective quality of the effects of that idea are two very different things.
Good candidates for game-based learning games include Portal 2, Civilization VI, Democracy 4, and Assassin’s Creed Museum Tour.
In a digital classroom, teachers can become worried that no ‘real learning’ is happening or that they’ve somehow failed to plan sufficiently.
Rub a needle with a magnet, float it on a leaf in water, and watch it align north-south. Explore magnetism and navigation!
In this talk, she underscores the need for scalable, stigma-free digital platforms that can teach, support, and connect young people dealing with mental health challenges.
The goal of the Socratic seminar is to foster critical thinking by examining inaccurate/incomplete beliefs and the assumptions behind them.
A complete list of Bloom’s Taxonomy verbs, organized by cognitive level, to guide lesson planning, assessment design, and the development of critical thinking.
Our task? Overcome a child’s natural tendency to play, rebel, and self-direct in hopes of providing them with an ‘education.’
Learning–real, informal, authentic, and lifelong learning–can ‘begin’ with just about anything.
How is education changing? From blended learning to social justice, here are 20 questions to clarify your teaching for 2023.
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