KPCB notes the re-imagining of education from classrooms, lecture, and reading materials to interactive, online, accessible by anyone anywhere anytime.
โFrom learning by listening to learning by doingโฆeducation and learning will become as much fun as videogames,โ said Bing Gordon. โWe call it โfull body learningโ.โ
Meeker concludes, โThe cycle of tech disruption is materially faster and broader than prior cycles.โ
On โUSA, Inc.,โ Meeker says thereโs, โa lot to be excited about in tech, a lot to be worried about in other areas.โ
- Nearly ubiquitous high-speed wireless access in developed countries
- Unprecedented global technology innovation
- Ultra competitive markets for mobile operating systems + devices
- Broadly accepted social +interest graphs/information transparency
- Fearless (& connected) entrepreneurs
- Difficult โwhat do I have to loseโ economic environment for many
- Available (& experienced capital)
- Fearless (& connected) consumers)
- Inexpensive devices/access/services (apps)
- Ability to reach millions of new users in record (& accelerating) time
- Social emerging as starting distribution point for content
- Aggressive (& informed) โon my watchโ executives at โtraditional companiesโ
- Unprecedented combo of focus on technology and design
- Nearly โplug & playโ environment for entrepreneurs-marketplaces/web services/distributed work/innovation productivity tools/low startup cost
- Beautiful/relevant/personalized/curated content for consumers