14 Currencies For the Digital Learner

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Currency is something of value, or something that represents value. Knowledge, gold, respect, or social media following all represent kinds of currency.

And in 2012, it could be that the currencies in learning are changing.

Learning is evolving–and not simply by the tools that actuate it. The process of adopting new learning domains and materials–many digital–has exposed the need for new skills. It is debatable whether or not such skills need to be expressly taught, or if they’re simply the residue of intense, well-designed learning experiences.

Whether or not they’re old learning with a new coat of paint, or genuinely represent a paradigm shift in learning priorities, it is difficult to doubt their constant application in a 21st century world that is connected, digital, omni-social, and multi-faceted.

No longer is is considered sufficient to teach children to simply read and write, and fill in the middle with discrete facts about history, mathematics, and scientific processes. There are new skills–or newly underscored concepts–that transcend content areas, in this way functioning as natural pathways out of old thinking.

If 1995 saw students move from class to class to learn math, science, and language arts, evolved currencies–new “players” in the game of learning–allow barriers between these content areas (and even grade levels), to dissolve. These currencies have been tossed around educational banter for years now, movingly so by Ken Robinson’s “Changing Educational Paradigms.

Creativity, problem-solving, collaboration.

This is not new.

But what might be new is recognizing that they aren’t just singular ideas worth our pursuit or emotionally-charged endorsement, but rather mechanisms that can connect an infinite number of topics. One can problem-solve across and within topics formerly thought of as “science” and “history,” and moving between them both moves them beyond academia, and back to the “real world.” This is possible because flexible cognitive and creative capacities are on stage, not rigid facts or even thematic essential questions that are content-limited.

With the proper technologies, they are content-infinite.

When the learning goals supersede the content areas, things begin to change.

As the currencies in learning evolve, they necessarily evolve the learning with them.

This image was created in collaboration with Edudemic for the Edudemic Magazine for iPad; Image attribution flickr user hul0J