10 Ways Data Mining Will Transform Higher Ed
The applications and impact of data mining will grow in the coming decade. Here are ways that dating mining will transform higher ed.
The applications and impact of data mining will grow in the coming decade. Here are ways that dating mining will transform higher ed.
The premise behind games is that they allow players to experience simulations that can elicit the responses in the brain as actually doing the activity.
I became an English teacher to ensure that our community members are well prepared to become happy, productive, informed, and contributing adults.
iPads are easy to use, provide access to tens of thousands of apps, and feature an interface familiar to many students.
In the world of tech, education, and culture, thinking differently is at worst a path to revelation, at best, the way to spectacular change.
Landing On Mars: The Terrifying Physics Approaching Mars at over 13,000 mph, the descent only slows to around 1000 mph after entering Mars’ atmosphere, at which point a 100 lb parachute will deploy, slowing the rover to around 370 mph, a little over half the speed of sound. At these speeds, the parachute must be…
While a student isn’t likely to start a social media-based group to improve their writing, it doesn’t mean they can’t get feedback from peers.
Content curation is a kind of learning strategy–or at least a unifying learning strategy for so many others.
This Radio Shack Ad From 1989 Shows The Progress of Technology by TeachThought Staff Quick post likely not worth the effort, but, well, that’s why we’re here. You’ve likely forgotten how much computers cost in 1989–or how slow they really were–this Tandy ad will remind you. And that’s without a monitor.
The teachers that challenge, inspire, and truly care for their students are the ones that make a lasting impact.
A solution for some schools has been BYOD: Bring Your Own Device to the classroom for teaching and learning.
Traditional goals—(winning)—are replaced by a self-selected, self-paced, and even artistic expression of the interaction with the game.
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