Cool! A Card Game To Personalize Via Maker Learning!

Cool! A Card Game To Personalize Via Maker Learning!

by Jackie Gerstein

For specific training and professional development around technology integration, contact TeachThought Professional Development to bring Jackie Gerstein and other TeachThought professionals to your school today.

I like and have always used games in my classrooms. One of my current educational interests is maker education. As such, I have begun creating games for maker education – see my first one, a board game, at Reflecting on the Making Process. The game I am presenting here is a card game that ends with the makers making something based on selected cards. Each maker picks a card from each of the three categories:

  1. The Thing or Process
  2. The Product
  3. The Population.

For example, a maker may choose, Create a Blueprint from The Thing or Process category; a New Toy from the Product category; and Adults from the population category meaning the maker would create a blueprint for a new toy for adults. The educator and makers can choose whether it is a “blind” pick or one in which the makers see their options.

Note: I would love to increase options in all categories. If you have additional card ideas, please leave them in the comments section.

Ed note: This is similar to our Combination Learning model as well!

the thing or process
the product
the population

Cool! A Card Game To Personalize Via Maker Learning!