A Case Study In Gamification, by Peter Ross

Gamification is a trend that has gained momentum in industries from business to education. Often confused with game-based learning, gamification is simply the application of ‘game-like components’–also called ‘encouragement mechanics’–to a non-game entity. Offering a credit card color based on spending limits, or virtual badges for checking-in via social media, are both examples of gamification….

8 Trends, 8 Opportunities, And 8 Concerns About Blended Learning

“8 Trends, 8 Opportunities, And 8 Concerns About Blended Learning” by Tom Vander Ark originally appeared on gettingsmart.com  The directors of the International Association for K-12 Online Learning are an amazing group of system heads, school operators, philanthropists, and advocates. On Sunday we spent an hour discussing trends, opportunities and areas of concern for the rapidly world…

What Are The Ingredients For Self-Directed Learning?

New Marlborough, Mass What are the ingredients for self-directed learning? Technology? “Grade-level” reading? Peer-to-peer collaboration? Project-Based Learning? A Montessori approach? What if it was simpler? What if it was just a matter of getting out of the students way? I’ve always found this a fascinating concept. As a classroom teacher, one (of many) important epiphanies…

50 Awesome Chemistry Videos For The Busy Science Teacher

Though we don’t often recognize it, chemistry defines nearly every element of our everyday lives. From the reactions that fuel the sun to the biology of our bodies to the technology in our gadgets, chemistry is at the heart of everything we do and is the central science that unites biology, physics, geology, astronomy, medicine,…

Could The Arts Put The Steam Into STEM?

The Common Core has emphasized the practical nature of education, and rightly so in many cases. As a result of its emphasis on practical education, for example, students are reading more non-fiction now in the elementary grades.  This is a good thing, as reading non-fiction requires certain skills not required when reading fiction.  The result…

(At Least) 15 Ways Twitter Is Digital Poison

(At Least) 15 Ways Twitter Is Digital Poison

The Problem Twitter used to be a simple micro-blogging service to allow brief messaging, content sharing and aggregation through hashtags, and social conversations. But with its incredible success comes a price: everything. Literally everything. According the infographic from cabletv.com/#blametwitter, there are more than 233 million tweets per day. A little math will tell you that…

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