Tag: Video Games

Backwards-Compatible Games For Xbox One

TeachThought StaffJan 20, 2018

In short, a backwards-compatible game is a game from a previous version of a video game console that is also playable on later version.

3 Examples Of Game-Based Learning: Actual Stories From The…

TeachThought StaffSep 13, 2017

Here, colleagues share their experiences with incorporating game-based learning into instruction and reflecting upon the outcomes.

A Video Game Interest Inventory For Elementary Students

The purpose of this interest inventory is to help children at the elementary age express themselves by itemizing their favorite things.

12 Examples Of Gamification In The Classroom

TeachThought StaffApr 25, 2017

Examples of gamification include additive grading, using levels of progress, creating learning badges or trophies to include, and more.

What Blocky Video Games Can Teach You About Learning

Terrell HeickMar 16, 2017

In your lesson design, give students something accessible. Playful. Something that is simple to use simply but complex to use with complexity.

Teaching With Pokemon Go: What’s Possible?

Learning objectives that ask students to assemble and integrate data are well-suited to the capture and find aspects of Pokémon Go!

That Dragon, Cancer: The Saddest Game Ever Made

TeachThought StaffOct 12, 2016

That Dragon, Cancer is an immersive experience that narrates Joel Green’s fight against cancer through poetic, imaginative interaction.

5 Ways To Use Pokemon Go For Critical Learning

TeachThought StaffJul 25, 2016

How To Use Pokemon Go For Critical Learning by TeachThought Staff So I guess we should discuss this Pokemon thing, […]