How Gamification Uncovers Nuance In The Learning Process
Gamification can clarify not just success and failure but the nuance of student performance in every step of the learning process.
Gamification can clarify not just success and failure but the nuance of student performance in every step of the learning process.
Critical reading is about gathering knowledge, understanding context, and seeing ideas from multiple perspectives to make sense of a text.
There are many ways to help students think for themselves. Guide them to dynamic spaces characterized by people, thought, and creativity.
Education is both tired of change, and evaporating without it. Here are ways to future-proof your teaching to ‘evolve smarter,’ not ‘harder.’
How has teaching changed? What is 21st century pedagogy? Key elements include analytics, personalization, place, and perspective.
All of this money and effort is the kind of energy that keeps education going. But ‘keeping it going’ is also kind of the problem.
As we make learning visible, the process and sequence of learning is illuminated. This helps students see understanding as always evolving.
Give me a curriculum based on people–based on their habits and thinking patterns in their native places and a genuine need to understand.
Video games are increasingly used to confront social and cultural issues that are otherwise problematic to address with a raging troll-fest.
How can the iPad promote a broader set of evidence of understanding? How can it promote the assessment of higher-order thinking skills?
Integrating technology into teaching and learning is like adding electricity to architectural design: embedded from the beginning.
Of course, you won’t always be correct but the goal of these kinds of positive assumptions isn’t accuracy, it’s giving children room to grow.
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